YSRnRY
[WEBSITE][FORUMS][FACEBOOK][TWITTER][YOUTUBE]Bookmark and Share
[FRONT][DOCUMENTARY][INDEX][SEARCH][EMAIL][DAILY FIX]

Screenshot
Loader
YS Scan
Click images to enlarge
The Very Big Cave Adventure
CRL �7.95 Sep 1986 YS9
Graphics: 6/10
Playability: 8/10
VFM: 8/10
Addictiveness: 8/10
8/10 Overall
 
Downloads
Get tips for this game
Mike Gerrard
Even the loading screen on this one is that bit different! Yes, there you are outside the familiar brick building, with a small stream flowing out and down the gulley. Yes, there's the door, so let's open the door and go in. What's this? The door won't open? Curses on you, you belles of St Brides. How inconvenient. Oh well, down the gulley and there's something useful on the floor - unfortunately it's guarded by a bull, and a rather stroppy one at that. But seasoned adventurers won't be bullied for long, and with the object in your grasp you may be able to enter the building after all.
    Once inside you discover it's a welly-house, and to prove it there are the wellies, along with a log, a fence, a spring and a bomb. What, no lamp, food, keys or bottle? Never mind, out you go, and with a great deal of effort the missing ingredients turn up in the very secret hiding place. Back down the gulley - good grief, the bull's back.
    Onwards and downwards, through the grate and into the tunnels, and here are all the familiar sights - yes, there's the debris room, there's the gilded cage, there's the bird, and there's the ginger-bearded figure throwing something at you. What? Let me examine the cage... looks inviting, I'm told. Okay, I'm game for anything. ENTER CAGE. Drat, I appear to be locked in. After five minutes my language becomes distinctly worse than 'Drat,' but at least it got me out of the cage via the swear box. Down I go to the vast hall, and east to... now hang on, this is getting extremely silly. I mean to say, a text-only version of space invaders? Come on, what is going on here. Zapped again and again, my only resort is the swear box and I've still only scored two shillings and fourpence three-farthings. No, wait a mo', after killing the snake here are some silver bars, so it's back via a magic word to the welly-house where my score increased by �10,000. Yippee! And back again by magic through the Habitat room and the twee room and more goodies, and what now, a dirty crack to the east. Alright, I'll fall for it... what's that? It'll cost me a treasure? Okay, in for a penny, in for a pound...
    And this is only Part One I've been talking about. On the other side of the tape is Part Two, Moron's Quest, which you can begin provided you have a saved game position from Part One to load in; and this allows you to transport objects between the two sections, this second one beginning in the welly-house. Not that this helped me much as by the time I got there my food was battered, my keys were useless and the method of getting out of the house no longer worked.
    Anyway, let's be sensible for a moment and say this marvellous game shows hardly any of its Quill origins, and though the graphics are a little repetitive (some of those caverns look remarkably similar!), once you're scooting around in the game you can switch them off or back on using the TEXT and GRAPHICS commands, and there's also the handy RAMSAVE feature.
    If you've played Colossal Cave and have any sense of humour at all then you'll love this. And if you haven't played the original... well you'll love it anyway. Buy it!

Ratings given by other magazines
   CRASH  8/10    Sinclair User  9/10   
Crash Review---
Info supplied by the SPOT*ON database

YS Cross-references
 
pThe Very Big Cave Adventure/CRLYS6
NEWS
 
pThe Very Big Cave Adventure/CRLYS7
NEWS
Some info from Sinclair Infoseek+SPOT*ON

Mike Gerrard has kindly authorised this site
Visit Mike's website and see what he's up to nowadays!
Reviews in other magazines:
     
 
Crash (HTML)
 
Sinclair User
 
     
 
ZX Computing
 
MicroHobby
 
Click pages to enlarge
LOOKING FOR EX-YS WRITERS! Do you know where any are?
READERS NOTE: The original YS articles on this site were written many many years ago, and should provide no indication WHATSOEVER of the author's present writing style. Judge these people on their current work, not articles they wrote decades ago.
All original YS text is still copyright to their original owners, including BOTH publishers and authors. Permission has been granted to reproduce these articles by a few of these owners - if you see your work on here and would like it to be taken down, e-mail me and I'll do it straightaway. All other pages have similar restrictions - email me for more details.
    None of the pages on this website may be reproduced in any way, nor sold to the general public (i.e. put onto a CD-ROM) without the consent of Nick Humphries and the author of each article. If you want to include any of these articles on a site or a CD, contact me for more instructions.
Date Time Counter