A-code documentation, 2024-Feb-26
A-code and where to get it
About A-code
A-code sources
Building games from source
Build types explained
Translating A-code into ANSI C
Creating game executables from derived C sources
Using
advbld
script (if you have
bash
)
Running A-code games
A-code language
A-code 12 reference
A-code parser
A-code texts
A-code vocabulary handling
A-code game internationalisation
Diving deeper
UNDO and REDO
Library mode interface
The context mechanism
Upward compatibility of games
Writing games in other languages
A-code debugging
Finally, some history
Differences between A-code styles
Language history, as I recall it.
Back to the A-code page
To the Mipmip home page
Feel free to leave a comment!
Mike Arnautov (26 February 2024)